"Al Calagan the Calabron Pioneer" (Hulk Hogan likeness) - April 2020
The sculpt has been create in Z brush following the general pipeline for the production of a game ready character. The textures has been developed in Photoshop (digital painting and curvature map), and ultimately presented in UE4.
The assignment required to create a new character that would fit the Borderlands Universe. For this project I wanted to develop a character who expresses strength, coolness and has an iconic resemblance.
Hulk Hogan's features has been implemented in the character.